So I believe the error is occurring regardless of the mod. ![]() When I enable CSL Music Mod, the error message still appears, only this time with two more lines, something like:Īt Previously I have CSL Music Mod enabled in this save. ![]() RadioChannelInfo station) in :0Īt RadioPanel.OnLevelLoaded (UpdateMode updateMode) in :0Īt (wrapper delegate-invoke) LoadingManager/LevelLoadedHandler:invoke_void_this_SimulationManager/UpdateMode (SimulationManager/UpdateMode)Īt LoadingManager+c_Iterator9.MoveNext () in :0Īt LoadingManager.Update () in :0 NullReferenceException: Object reference not set to an instance of an objectĪt RadioPanel.AssignStationToButton (ColossalFramework.UI.UIButton button. On examining the output.log, the last few lines revealed the same error message every time I loaded this save. With Loading Screen Mod enabled, the game displayed a light blue screen covering 4/5 of the screen. The save stopped loading after about 70% of the bar, with the chirpy rotating indefinitely. I have loaded my save with only Network Extensions 2 enabled. ![]() Please explain your issue is in as much detail as possible. Savegame not loading Related to Radio Panel?
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